Resource

Internet speed test for gaming

Competitive matches and cloud gaming demand more than raw download speed. Use this guide after running the main SwiftSpeedTest to see whether your latency, jitter, and upload are ready for ranked play.

Target metrics for smooth gameplay

  • Ping under 30 ms keeps shooters and fighters responsive; 30-60 ms is acceptable for MMOs and casual play.
  • Jitter under 10 ms prevents rubber-banding and desync when packets arrive out of order.
  • Upload of 5-10 Mbps ensures party chat, streaming, and cloud saves don't choke gameplay.

How to reduce high ping

  • Connect via Ethernet or a Wi-Fi 6 router placed in line-of-sight to your console or PC.
  • Disable background updates, VPNs, and large downloads before queueing into matches.
  • Choose game servers closest to your region and avoid peak congestion windows when possible.

Next steps

  • Run the SwiftSpeedTest on the home page and compare your results to the metrics above.
  • If ping remains high, contact your ISP about routing or consider switching to fiber where available.